Division on Visual Impairments

VIDBEQ.70.2.Spring.Convention.Issue

A quarterly newsletter from the Council for Exceptional Children's Division on Visual Impairments containing practitioner tips for Teachers of Students with Visual Impairments, Certified Orientation and Mobility Specialists, and other professionals.

Issue link: http://dvi.uberflip.com/i/1534775

Contents of this Issue

Navigation

Page 29 of 78

VIDBE-Q 2025 Volume 70 Issue 2 Providing Prompts for Student Artwork Strategy 3: 3-D models or Tactile Graphics Artists may reference what they see or observe to create their artwork. To support SVI, teachers can provide 3-D models or tactile graphics, which can provide a haptic reference for the student before they begin to make their own artwork. A 3-D model is a representation of a physical object while a tactile graphic s a representation of a 2-D image with raised lines or surfaces (Mukhiddinov & Kim, 2021). Tactile graphics can be created through special printers such as the Picture in a Flash (PIAF), thermoforming, and embossers (Mukhiddinov & Kim, 2021). To provide a 3-D model, teachers can let the students have an actual item or provide 3-D printed replicas of items that would be impractical or impossible to bring into the classroom. For example, a teacher might provide a 3-D printed version of the Notre-Dame cathedral for students to explore and a simplified tactile graphic of a stained-glass window from the cathedral before engaging in a project inspired by the intricate stained glass rose windows found in the architecture. Engaging in object exploration prior to artmaking can help students to ground the experience. Figure 2 shows an example of a tactile graphic of David Hockney's The Road to New York Through Sledmere.

Articles in this issue

view archives of Division on Visual Impairments - VIDBEQ.70.2.Spring.Convention.Issue