Division on Visual Impairments

VIDBEQ 69.4 Fall 2024

A quarterly newsletter from the Council for Exceptional Children's Division on Visual Impairments containing practitioner tips for Teachers of Students with Visual Impairments, Certified Orientation and Mobility Specialists, and other professionals.

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VIDBE-Q Volume 69 Issue 4 Leslie Weilbacher American Printing House for the Blind lweilbacher@aph.org Inclusive education is a buzzword in schools and the educational field. This article offers practical strategies using Universal Design for Learning principles (UDL) with engaging activities that can be scaffolded for a range of students. Utilizing the exemplar of an Educational Escape Room activity, we will explore the universally designed features of various options, along with ways to incorporate these UDL strategies further in a classroom. By leveraging these principles and strategies, one can foster a student's inclusion in classroom activities. UDL & AT Federal law (IDEA-I, Section 300.5) defines an assistive technology (AT) device as "any item, equipment, or product system (commercially off the shelf, modified, or customized) that improves the functional capabilities of a child with a disability" (2004). Frequently, AT is assumed to only apply to the most complicated and expensive high-tech device (Koch, 2017). This focus on high tech You Cannot Escape from AT and UDL

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