VIDBE-Q Volume 69 Issue 4
• Set the expectation that upon workshop completion, every participant should
leave with an idea of what and how they can teach to someone else–
tomorrow.
• Design collaborative hands-on activities for participants to become familiar
with each other's areas of expertise and build relationships; these activities
are possible across in-person, online, or hybrid training modalities
o Examples: group assignment to complete a task; group work to
troubleshoot a problem; contribution to a shared group document
• Design opportunities for participants to experience the "practice" element of
a CoP while gaining confidence with new tools and skills
o Examples: hands-on activities with AT throughout a training event;
practice AT within workflows similar to how the device will be used
within a task; use a task analysis approach to breakdown how to use
and teach AT within a task
• Offer space before, during, and after trainings for relationship-building and
resource sharing; this space can be in-person, online, or both
o Examples: Submission of questions that can be reviewed by the group
(including participants and trainers) prior to a training; a shared note-
taking document during a training; an online "chat" where participants
can post questions or comments without interrupting the presenter; a