Division on Visual Impairments

VIDBEQ.70.3.Summer.Issue.2025

A quarterly newsletter from the Council for Exceptional Children's Division on Visual Impairments containing practitioner tips for Teachers of Students with Visual Impairments, Certified Orientation and Mobility Specialists, and other professionals.

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VIDBE-Q 2025 Volume 70 Issue 3 With the exception of playing in nature and board games, most toys and games involved simple functional play, where participants used them in straightforward ways. However, some toys also supported complex functional play, depending on how they were used. For instance, origami, one of the handicrafts mentioned by participants from Japan, was a simple activity when they engaged in basic folding. In contrast, it became more complex when they created multi-piece structures with multiple origami papers and complicated folding such as Kusudama. Similarly, building blocks, 2D puzzles (traditional jigsaw puzzles), and 3D puzzles involved simple functional play when participants matched basic shapes or assembled a few pieces, but they also supported complex functional play when used to construct detailed structures or solve intricate puzzles. Only a few toys and games, such as LEGO bricks and origami, aligned with Level 0 and possibly Level 1 of Van Hiele's theory of geometric thinking. For example, LEGO bricks relate to Level 0, as most participants enjoyed building objects they imagined in their minds. To replicate these mental images, they needed to touch, recognize, and assemble the basic shapes of the LEGO blocks— demonstrating skills connected to Level 0. Origami, meanwhile, appears to reflect aspects of Level 1. One participant from Japan recalled how, as a child, he enjoyed thinking about ways to fold paper more precisely and neatly by relying solely on touch. Rather than using vision, he

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