VIDBE-Q 2025 Volume 70 Issue 4
games such as beep baseball, goal ball, judo, track and field, swimming, canoe and
kayaking, tandem biking, and gymnastics.
Overall Results
The ten studies examined in this review tested motor competence and
balance. In both the balance and the motor skills tests the participants without
deafblindness outperformed those with deafblindness. Some of the studies used a
qualitative approach by interviewing the participants.
Motor Competence
Five out of the ten studies (50%) assessed motor competence in youth with
deafblindness. In each of these studies, the participants without deafblindness
performed significantly better than youth without sensory impairments. Two
studies (Haibach-Beach et al., 2020; Perreault et al., 2020) used the TGMD-II. For
locomotor skills the participants with deafblindness performed the best on the jump
and slide and the lowest on the run. The youth with deafblindness' highest score
from the object control skills was the kick and the lowest on the overhand
throw. Three studies (Haibach-Beach et al., 2021; Lieberman et al., 2021;
Perreault, et al. 2021) used the TGMI-3 test to assess locomotor and ball skills. The
locomotor skills that the deafblind participants scored the highest scores were the
gallop, run, and slide and the lowest scores were the hop and jump. The highest
ball skills were the kick, throw, and dribble and the lowest was the roll.
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