Division on Visual Impairments

VIDBEQ.70.4.Fall.2025

A quarterly newsletter from the Council for Exceptional Children's Division on Visual Impairments containing practitioner tips for Teachers of Students with Visual Impairments, Certified Orientation and Mobility Specialists, and other professionals.

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VIDBE-Q 2025 Volume 70 Issue 4 designing a motor fairy tale, plan the target fundamental movement skills and physical capacities (e.g., balance, speed), as well as socio‑relational competences (e.g., cooperation, problem solving) you aim to improve; then select games to embed in a motivating narrative. Where disability is present, specify adaptations for each game segment to ensure participation and enjoyment. See also Giocofiaba as a narrative–play framework (Seclì & Farnese, 2008). Table 2 Planning Tool for Motor Fairy Tales Name of Motor Fairy Tale Setting Characters Learning Objectives Possible Transversal/ Interdisciplinary Objectives Equipment/Materials Space Used Estimated Duration 190

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